If there’s one genre of games that’s overcrowded, it’s miniatures skirmish titles like Dungeons & Dragons: Onslaught. It’s competing shoulder-to-shoulder with excellent titles like the Unmatched series or Games Workshop’s Warhammer Underworlds. It also has significant competition from related hobby sectors like military wargaming and miniatures games. It needs to work hard to make itself stand out, so besides the colossal draw of that D&D license, what can Onslaught do to attract our attention?